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Magic The Gathering Cube For Sale

Vintage Cube Feb 2022 Update

Posted in Magic Online on February 15, 2022

Howdy, gamers!

New yr, new Vintage Cube updates. For anyone newer to these updates, my proper name'southward Carmen Handy. I'm on the Play Design squad here at Wizards of the Coast, and for about a year at present, I've had my fingers in the changes being fabricated to Vintage Cube. Some of the changes take been great, and some have been . . . learning experiences to say the least. The purpose of these articles is to provide a scrap of transparency on the changes that are existence made and the philosophies that are driving them behind the scenes.

There are a ton of changes with this iteration of Vintage Cube, so let's go ahead and dive into what y'all can await, what to exist looking for, and the management in which things are headed.

Macro Shifts

It's no secret that the strongest things to do in Vintage Cube are generally blue cards and artifacts, with monocolor aggro often being open enough for each table to have ane or ii strong aggro drafters. This is a symptom of a couple of things, with some being more actionable than others.

To put information technology bluntly: the strongest cards in the history of the game are largely blueish or artifacts. In that location isn't much that tin be done to address this on the side of cube design. Cubes are largely built out of cards that already be, and there simply aren't ever going to exist green or white cards that compete with Sol Band and Ancestral Recall.

On height of being potent, a lot of these cards are too "generically" strong. This ways that no matter what archetype you're playing, your blueish deck is probably interested in playing Mana Drain, Ancestral Call back, and so on. Take green on the other hand; looking at the stronger cards in the cube, they aren't going to work in every single greenish deck:

This is because to compete with some of the stronger things in the cube, other colors lean more than into synergy rather than leaning on raw rate. That'due south okay, but it means that some slots are going to accept to be committed to more than synergy-based cards for the sake of making a color combination more than likely to hang against the stronger stuff that shows upwardly in Vintage.

I utilize green equally an example because it's the color seeing the largest update, and that's largely motivated by a want to have more reasonably stiff gold cards for the color.

With the last few cube updates, there's been a flake of dancing effectually the fact that the pool of generically stronger cards that Gruul and Selesnya have access to are insufficiently weak when stacked against Izzet and Azorius. Some of the power in the latter pairs are rooted in the fact that the infrastructure is at that place for cards like Thousand-Year Storm and Dack Fayden to really smooth, which brings me to the big change coming to Vintage Cube:

Lands equally an Archetype

Something nosotros saw last year in a spotlight cube was the inclusion of Nighttime Depths as a combo slice. Information technology isn't always perfect, but it does requite a bunch of cards a chance to shine. Knight of the Reliquary, for example, is a card that ain't what it used to be. But now at that place are more spell lands in the cube, a land-based combo, and more than only ability and toughness that incentivize people to play with Knight of the Reliquary.

Enabling this sort of archetype isn't costless and does come with a handful of new additions to the cube that are for the sake of trying to lift non-blue cards, some of which can slot into some more midrange-y strategies. This includes some obvious stuff in the vein of Life from the Loam and The Gitrog Monster, but also some more subtle shifts, similar the Horizon lands from Future Sight and Modernistic Horizons:

These are cards that are going to be able to slot into more decks while allowing more land-centric cards like Wrenn and Six and Crop Rotation to have more utility in decks that might non quite be going as far as existence a lands deck. These cards are ultimately unexciting on the whole when only used with basic lands, and then my hope is that finding ways to slot in some normal cards that synergize with these pieces will requite them that extra push to get them into people's decks more frequently.

To be entirely frank, I don't believe that every single piece of the lands package is going to stand up the test of time, only something this large warrants a flake of flexibility for the sake of discovering what does work. It's entirely possible the bundle itself doesn't play out as well equally it does on paper, and I'one thousand prepared to continue searching for means to raise the stock of non-blue cards, even if it ways continuing to play whack-a-mole with the residual of the reasonable-ish Selesnya Cards.

Blackness creatures

Over time, the other color that sticks out a chip to me equally waning in utility is blackness. Outside of Reanimator, it'due south become harder and harder to accept a successful black-based deck. This update to the cube is an attempt to get back to having more than creatures in the early game and testing out which directions those cards can slot into other archetypes.

Some of the new inclusions are meant to be clear in their awarding. Vampire Hexmage works with Dark Depths and punches planeswalkers; Cryptbreaker is some other fine-ish Reanimator enabler. The ones that I'1000 the least confident in are some of the recursive cards, a la Skyclave Shade and Bloodghast. In conjunction with some token makers, these cards can enable some archetypes that weren't quite there before or were at least somewhat close.

New additions Braids, Conduce Minion and Goblin Bombardment ideally requite enough back-up in meaningful sacrifice outlets with Smokestack and Recurring Nightmare for a new deck to be feasible. A couple of slots tin completely change what decks are possible in a cube, and I'one thousand working harder than ever to try and let people play Vintage Cube in the way that'due south the virtually fun to them.

Satoru Umezawa Spirit-Sister's Call

This round of changes has some cards that are easier to build around than others at all kinds of different power levels. I'm going to continue my eye on what people are edifice around and what isn't making it onto the battlefield.

As always, I'thousand open to feedback on what is or isn't working, what'southward missing to assistance something clear the bar, and what you don't think will ever cutting it. Some of the changes this fourth dimension around are a bit more radical, but updating the cube is a constant balancing deed. In a lot of ways, the cube is a beloved letter to the community, from the customs, and I'm hoping it'due south well received this time effectually.

I'm looking forward to what comes out of this season and tin't wait to run across y'all in the queues.

Click for Full Cube Listing

Card Name Colour
Giver of Runes White
Esper Sentinel White
Lion Sash White
Mother of Runes White
Student of Warfare White
Thraben Inspector White
Containment Priest White
Selfless Spirit White
Soulfire Grand Main White
Stoneforge Mystic White
Thalia, Guardian of Thraben White
The Restoration of Eiganjo White
Wall of Omens White
Leonin Relic-Warder White
Blade Splicer White
Skyclave Apparition White
Monastery Mentor White
Recruiter of the Baby-sit White
Intrepid Adversary White
Adline, Replendent Cathar White
Flickerwisp White
Vryn Wingmare White
Silverblade Paladin White
Restoration Angel White
Hero of Bladehold White
The Wandering Emperor White
Karmic Guide White
Elspeth Conquers Death White
Baneslayer Affections White
Lyra Dawnbringer White
Sun Titan White
Spectral Procession White
Elesh Norn, Grand Cenobite White
Karakas White
Mox Pearl White
Condemn White
Palace Jailer White
Land Tax White
Mana Tithe White
Path to Exile White
Swords to Plowshares White
Balance White
Disenchant White
Spear of Heliod White
Oust White
Banishing Light White
Cathar Commando White
Council'southward Judgment White
Gideon Blackblade White
Ephemerate White
Armageddon White
Usher of the Fallen White
Ravages of War White
Damn White
Elspeth, Knight-Errant White
Gideon, Ally of Zendikar White
Elite Spellbinder White
Parallax Wave White
Wrath of God White
Elspeth, Sun's Champion White
Solitude White
Gideon Jura White
Adanto Vanguard White
Archangel Avacyn White
Iona, Shield of Emeria White
Thassa'southward Oracle Blue
Spell Pierce Bluish
Baral, Primary of Compliance Blue
Daze Blue
Mana Leak Blue
Phantasmal Prototype Blue
Remand Blue
Snapcaster Mage Bluish
Thieving Skydiver Blue
Counterspell Bluish
Mana Bleed Blue
Deceiver Exarch Blue
Pestermite Blue
Spellseeker Blue
Trinket Mage Blue
Shark Typhoon Bluish
Forcefulness of Negation Blue
Narset, Parter of Veils Blue
Vendilion Clique Blue
Retentiveness Deluge Blue
Gilded Drake Blue
Glen Elendra Archmage Blue
Jace, the Listen Sculptor Blue
Sower of Temptation Bluish
Urza, Lord Loftier Artificer Blue
Venser, Shaper Savant Blue
Mulldrifter Blue
Bribery Bluish
Echo of Eons Blue
Tezzeret the Seeker Blue
Treachery Blue
Consecrated Sphinx Blue
Hullbreaker Horror Blue
Jin-Gitaxias, Progress Tyrant Blueish
Upheaval Bluish
Inkwell Leviathan Blue
Shelldock Island Blue
Ancestral Vision Blueish
Mox Sapphire Blue
Gitaxian Probe Bluish
Ancestral Remember Blue
Brainstorm Blue
Mystical Tutor Blue
Ponder Blue
Preordain Blueish
Brain Freeze Blue
Chart a Course Blue
Portent Blueish
Miscalculation Blue
Time Walk Bluish
Emry, Lurker of the Loch Bluish
Frantic Search Blue
Show and Tell Blue
Thirst for Discovery Blue
Timetwister Bluish
Tinker Blue
Fact or Fiction Blue
Mystic Confluence Bluish
Turnabout Blue
Ambiguous Command Blue
Gush Bluish
Forcefulness of Will Blueish
Mind'southward Want Blue
Time Spiral Bluish
Palinchron Blue
Treasure Cruise Blue
Dig Through Time Blue
Repeal Blue
Jace, Vryn's Prodigy Blue
Murktide Regent Blue
Sea Gate Stormcaller Blue
Suspicious Stowaway Blue
Brazen Borrower Blueish
Time Warp Blue
High Tide Blue
Opposition Bluish
Duress Black
Fatal Push Black
Inquisition of Kozilek Black
Thoughtseize Black
Conduce Ritual Black
Collective Brutality Black
Dark Confidant Black
Bloodchief'southward Thirst Blackness
Skyclave Shade Black
Custodi Lich Black
Mesmeric Fiend Blackness
Night's Whisper Blackness
Snuff Out Black
Wishclaw Talisman Black
Hymn to Tourach Blackness
Scrapheap Scrounger Blackness
Bone Shredder Black
Ophiomancer Black
Rotting Regisaur Blackness
Toxic Deluge Black
Hero'southward Downfall Black
Woe Strider Black
Murderous Rider Black
Nighthawk Scavenger Blackness
Damnation Black
Gonti, Lord of Luxury Blackness
Sedgemoor Witch Blackness
Liliana, the Last Hope Black
Ravenous Chupacabra Black
Braids, Conduce Minion Blackness
Shriekmaw Black
Bloodghast Black
Dauthi Voidwalker Black
Grief Black
Boutique of Baghdad Blackness
Rishadan Port Black
Mox Jet Blackness
Dark Ritual Black
Entomb Black
Imperial Seal Black
Putrid Imp Black
Reanimate Black
Vampiric Tutor Black
Animate Expressionless Blackness
Demonic Tutor Black
Exhume Black
Oona'southward Prowler Blackness
Pack Rat Black
Shallow Grave Blackness
Infernal Grasp Blackness
Nashi, Moon Sage'south Scion Black
Necromancy Black
Recurring Nightmare Black
Yawgmoth'south Will Black
Liliana of the Veil Black
Makeshift Mannequin Black
Tendrils of Desperation Blackness
Unburial Rites Black
Living Death Black
Grave Titan Black
Yawgmoth's Bargain Black
Massacre Wurm Blackness
Vampire Hexmage Blackness
Griselbrand Black
Mind Twist Black
Bitterblossom Black
Archon of Cruelty Black
Volrath'due south Stronghold Blackness
Bolas's Citadel Black
Goblin Guide Red
Goblin Welder Red
Grim Lavamancer Scarlet
Monastery Swiftspear Cerise
Ragavan, Nimble Pilferer Red
Bomat Courier Ruby
Abbot of Keral Keep Carmine
Dire Fleet Daredevil Cherry-red
Bloodthirsty Antagonist Red
Embereth Shieldbreaker Red
Runaway Steam-Kin Red
Young Pyromancer Red
Eidolon of the Nifty Revel Red
Char Red
Goblin Rabblemaster Cherry-red
Majestic Recruiter Red
Dockside Extortionist Red
Seething Song Red
Wheel of Fortune Red
Seasoned Pyromancer Ruddy
Sulfuric Vortex Red
Barrage Riders Red
Bonecrusher Giant Ruby
Hazoret the Fervent Red
Hellrider Red
Pia and Kiran Nalaar Red
Legend of the Mirror-Breaker Red
Fury Red
Thundermaw Hellkite Red
Destructive Force Blood-red
Goldspan Dragon Red
Kiki-Jiki, Mirror Breaker Blood-red
Inferno Titan Cherry
Strip Mine Red
Wasteland Red
Mox Ruby Ruby-red
Burst Lightning Red
Concatenation Lightning Cherry
Firebolt Red
Unholy Heat Red
Lightning Bolt Scarlet
Abrade Red
Voltaic Visionary Carmine
Drastic Ritual Red
Incinerate Red
Crimson Elemental Smash Red
Goblin Battery Red
Pyretic Ritual Red
Underworld Alienation Ruby
Light Upwardly the Stage Red
Birgi, God of Storytelling Red
Daretti, Bit Savant Red
Past in Flames Red
Sneak Attack Carmine
Chandra, Torch of Defiance Red
Laelia, the Blade Reforged Ruby
Koth of the Hammer Cherry-red
Splinter Twin Scarlet
Through the Alienation Cherry-red
Dragon's Rage Channeler Red
Fireblast Scarlet
Wheel of Misfortune Red
Jokulhaups Red
Zealous Conscripts Blood-red
Empty the Warrens Cherry-red
Faithless Annexation Reddish
Mana Flare Crimson
Boseiju, Who Endures Green
Arbor Elf Green
Crop Rotation Green
Birds of Paradise Green
Ignoble Hierarch Light-green
Elvish Mystic Dark-green
Fastbond Dark-green
Fyndhorn Elves Green
Joraga Treespeaker Green
Llanowar Elves Green
Noble Hierarch Greenish
Birthing Pod Green
Oath of Druids Light-green
Regrowth Greenish
Sakura-Tribe Elder Green
Survival of the Fittest Green
Sylvan Caryatid Dark-green
Sylvan Library Light-green
Wall of Roots Dark-green
Aqueduct Dark-green
Rofellos, Llanowar Emissary Green
Cultivate Light-green
Utopia Sprawl Green
Worldly Tutor Light-green
Courser of Kruphix Dark-green
Circle of Dreams Druid Green
Oracle of Mul Daya Green
Eureka Green
Life from the Loam Dark-green
Natural Order Green
Kogla, the Titan Ape Green
Tovolar's Huntmaster Dark-green
Earliest Titan Greenish
Diviner of Autumn Green
Dark-green Sun's Zenith Green
Finale of Devastation Greenish
Gaea'south Cradle Green
Mox Emerald Green
Pest Infestation Green
Nissa, Vastwood Seer Green
Devoted Druid Green
Beast Shaman Light-green
Elvish Reclaimer Green
Scavenging Ooze Dark-green
Endurance Light-green
Whisperwood Elemental Dark-green
Ramunap Excavator Green
Reclamation Sage Green
Eternal Witness Greenish
Garruk Relentless Green
Elder Gargaroth Dark-green
Garruk Wildspeaker Green
Hexdrinker Greenish
Polukranos, World Eater Greenish
Questing Beast Green
Thragtusk Greenish
Acidic Slime Dark-green
Hornet Queen Light-green
Deranged Hermit Green
Nissa, Who Shakes the World Light-green
Toski, Bearer of Secrets Green
Magus of the Gild Green
Avenger of Zendikar Green
Craterhoof Behemoth Light-green
Woodfall Primus Green
Tireless Tracker Greenish
Heartbeat of Spring Green
Terastodon Green
Plow Under Dark-green
Bloodtithe Harvester Blackness-Red
Kroxa, Titan of Expiry's Hunger Black-Red
Daretti, Ingenious Iconoclast Blackness-Ruby
Kolaghan'due south Command Black-Red
Olivia, Crimson Helpmate Blackness-Cherry-red
Yorion, Sky Nomad White-Blue
Teferi, Time Raveler White-Bluish
Fractured Identity White-Blue
Teferi, Hero of Dominaria White-Blue
Geist of Saint Traft White-Blue
Figure of Destiny Red-White
Lightning Helix Ruby-White
Showdown of the Skalds Red-White
Nahiri, the Harbinger Ruby-red-White
Wearable // Tear Red-White
Tamiyo, Compleated Sage Green-Blue
Oko, Thief of Crowns Green-Blue
Uro, Titan of Nature's Wrath Green-Blue
Edric, Spymaster of Trest Green-Blue
Hydroid Krasis Green-Blueish
Spirit-Sister's Call White-Blackness
Tidehollow Sculler White-Black
Lurrus of the Dream-Den White-Black
Vindicate White-Black
Ashen Rider White-Black
Manamorphose Red-Greenish
Wrenn and Six Cerise-Light-green
Halana and Alena, Partners Red-Green
Huntmaster of the Fells Ruddy-Green
Escape to the Wilds Blood-red-Green
Baleful Strix Blueish-Black
Ashiok, Nightmare Weaver Blue-Black
Satoru Umezawa Blue-Black
Fallen Shinobi Blueish-Blackness
The Scarab God Blue-Black
Kitchen Finks Green-White
Knight of Autumn Green-White
Knight of the Reliquary Green-White
Archon of Valor's Reach Green-White
Mirari's Wake Dark-green-White
Goblin Electromancer Blue-Red
Dack Fayden Blue-Red
Expressive Iteration Blueish-Red
Thousand-Yr Tempest Bluish-Red
Expansion // Explosion Blue-Red
Assassin's Trophy Black-Green
Maelstrom Pulse Blackness-Greenish
The Gitrog Monster Black-Green
Grist, the Hunger Tide Black-Green
Vraska, Golgari Queen Blackness-Green
Progenitus Multicolor
Leovold, Emissary of Trest Multicolor
Omnath, Locus of Creation Multicolor
Sphinx of the Steel Wind Multicolor
Niv-Mizzet, Reborn Multicolor
Ancient Tomb Country
Badlands Land
Blackcleave Cliffs Land
Blood Crypt Land
Bloodstained Mire Country
Celestial Colonnade Land
Flooded Strand Land
Hallowed Fountain Country
Lavaclaw Reaches Land
Library of Alexandria Land
Urza'south Saga Land
Mishra's Workshop Land
Prismatic Vista Country
Seachrome Declension Land
Tolarian Academy Land
Tundra State
Barren Mesa Land
Botanical Sanctum Land
Convenance Pool Land
Inspiring Vantage Land
Waterlogged Grove Land
Mishra's Manufactory Country
Misty Rainforest Land
Mutavault Country
Sunbaked Canyon Land
Plateau Land
Sacred Foundry Country
Tropical Isle Land
Concealed Courtyard State
Copperline Gorge Land
Godless Shrine Country
Marsh Flats Land
Field of the Dead Land
Raging Ravine Land
Scrubland Land
Silent Immigration Land
Stomping Ground Land
Taiga Land
Wooded Foothills Country
Creeping Tar Pit Country
Darkslick Shores Land
Polluted Delta Land
Razorverge Thicket Land
Savannah Land
Horizon Awning State
Temple Garden Country
Underground Sea State
Watery Grave State
Windswept Heath Land
Bayou Land
Blooming Marsh State
Nurturing Peatland State
Overgrown Tomb Country
Scalding Tarn Country
Spirebluff Canal Land
Steam Vents Land
Verdant Catacombs State
Volcanic Island Land
Fiery Islet Country
Deserted Beach Land
Haunted Ridge Land
Rockfall Vale Land
Overgrown Farmland Land
Shipwreck Marsh State
Stormcarved Declension State
Shattered Sanctum Country
Dreamroot Cascade Land
Sundown Pass Land
Deathcap Glade Land
Thespian's Stage State
Dark Depths Land
University Ruins Country
Black Lotus Colorless
Chrome Mox Colorless
Everflowing Chalice Colorless
Mana Crypt Colorless
Mox Diamond Colorless
Mana Vault Colorless
Sol Ring Colorless
Azorious Signet Colorless
Rakdos Signet Colorless
Boros Signet Colorless
Simic Signet Colorless
Winter Orb Colorless
Crucible of Worlds Colorless
Tangle Wire Colorless
Lodestone Golem Colorless
Smokestack Colorless
Karn Liberated Colorless
Ugin, the Spirit Dragon Colorless
Ulamog, the Ceaseless Hunger Colorless
Ulamog, the Infinite Gyre Colorless
Emrakul, the Aeons Torn Colorless
Lotus Blossom Colorless
Lion'due south Heart Diamond Colorless
Skullclamp Colorless
Eater of Virtue Colorless
Retrofitter Foundry Colorless
Gruul Signet Colorless
Lotus Petal Colorless
Orzhov Signet Colorless
Umezawa'southward Jitte Colorless
Coalition Relic Colorless
Sword of Body and Listen Colorless
Sword of Feast and Famine Colorless
Sword of Fire and Ice Colorless
Aureate Lotus Colorless
Batterskull Colorless
Wurmcoil Engine Colorless
Relic of Progenitus Colorless
Sensei'south Divining Top Colorless
Dimir Signet Colorless
Phyrexian Revoker Colorless
Selesnya Signet Colorless
Dismember Colorless
Oblivion Stone Colorless
Phyrexian Metamorph Colorless
Memory Jar Colorless
Mindslaver Colorless
Cryptbreaker Colorless
Hangarback Walker Colorless
Walking Ballista Colorless
Emrakul, the Promised Terminate Colorless
Golgari Signet Colorless
Grim Monolith Colorless
Izzet Signet Colorless
Smuggler'due south Copter Colorless
Porcelain Legionnaire Colorless
Basalt Monolith Colorless
Metalworker Colorless
Worn Powerstone Colorless
Karn, Scion of Urza Colorless
Thran Dynamo Colorless
Golos, Tireless Pilgrim Colorless
Kuldotha Forgemaster Colorless
Myr Battlesphere Colorless
Sundering Titan Colorless
Blightsteel Colossus Colorless
Coercive Portal Colorless

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Source: https://magic.wizards.com/en/articles/archive/magic-online/vintage-cube-february-update-2022-02-15

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